Feature

●Number of players: 2 to 4 people
●Playing time: Approx. 20 minutes
●Product size: 5.9 x 3.9 x 1.6 inches (150 x 100 x 40
●Recommended Ages: 8 and up


Description

This is a Japanese version of the "High Risk" game that uses dice based on the theme of mountain climbing.

In the "High Risk", players lead mountain climbers during the Golden Age of Mountain Climbing.
Players fight six dice in their hand to find the symbols needed to advance their climbers forward.
The "weather" symbol is not particularly versatile, but is much better than a "danger" symbol.
If you only get a symbol of "danger", your troops climbers will fall off and stay away from the mountain peak.
Are you satisfied with mountain climbing slowly pace as you make your progress safer?
Or try climbing as fast as possible with the risk of dropping?
When all the climbers of your troops reach the mountain, the victory is yours.

For 2 to 4 players.
Playing time: Approx. 20 minutes.
Recommended Age: 8 years and up.
Game Design: Trever Benjamin & Bullet J. Gilbert
Illustration: Beboon

Set Contents: 1 mountain board, 16 mountain climbing links, 6 special dice, 1 rule book

(From Amazon.co.jp)